This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

Droga Farming

From Project 1999 Wiki
Jump to: navigation, search

Post-Droga revamp only. This guide is intended to help people efficiently farm Temple of Droga depending on their class types. Check out the Vendor Junk page to figure out what values of items you would prefer to loot or destroy. Feel free to expand depending on your own personal experiences. For shorthand, we can assume FS means Fine Steel and GF means Goblin Forged Armor.

Contents

Melee

60 Iksar Monk

These runs were made with a 60 Iksar Monk with Epic, 41% haste, IFS, and Fungi. Green Goblin Skin assumed 300p a stack and Mt. Death Mineral Salts at 150p a stack.

FS/GF/Gems

Strategy: Looting all Fine Steel, Goblin Forged Armor, and Gems above 6p
Estimated Time: Roughly 1 hour to fill up 50 inventory spaces
Travel Time: Roughly 15 minutes
Description: With this method, you basically just kill every mob with a 2H to avoid too much damage from the mobs with damage shields. Depending on your current HP, you may want to skip any Shadow Knight (A Goblin Stalagknight) mobs to avoid the Harm Touch. I started out with bags that had minimal to no weight reduction, but after farming Droga for a bit, I replaced all of my bags with 100% weight reduction bags. The AC lost without the weight reduction was a bit significant, so I had to bring some bandages to heal up occasionally. When destroying silver and copper and having the 100% weight reduction bags it made it much easier as my AC didn't drop nearly as much, so mobs rarely hit me. The damage shields still hurt, though. Once you get a full inventory, run to Lake of Ill Omen and sell at the Beta Neutral merchant in the windmill. Use a Worker Sledgemallet to teleport back to The Overthere to bank.

Result: 800-1000pp after selling all of the FS, GF, and Gems. About 30-50 Green Goblin Skin and 15-25 Mt. Death Mineral Salts. A total of 1360 - 1930 plat per run.
Plat/hr: 1090 - 1540

GF/Gems

Strategy: Looting all Goblin Forged Armor, and Gems above 6p
Estimated Time: Roughly 2 hour to fill up 50 inventory spaces
Travel Time: Roughly 15 minutes
Description: This is the same strategy as just above, but skipping any Fine Steel drops. Kill everything with a 2H and loot up. Destroy silver and copper to keep AC up. Once you get a full inventory, run to Lake of Ill Omen and sell at the Beta Neutral merchant in the windmill. Use a Worker Sledgemallet to teleport back to The Overthere to bank.

Result: 1200-1400pp after selling all of the GF, and Gems. About 60-100 Green Goblin Skin and 30-50 Mt. Death Mineral Salts. A total of 2325 - 3275 plat per run.
Plat/hr: 1030 - 1455

Pet Classes

Necro owns this zone with clickies and spec pet. I roll in with about 5 empty tink bags and fill them up. I did 100 runs and averaged 1672p an hour. Each run took roughly 55 minutes to fill up my bags.

Casters

These classes are probably the least likely to do Droga, but maybe some root rotting attempts?

AE

A well-geared 60 Druid can solo about 12 mobs at a time with AE. More than that and the bash interrupts to casting we’re too frequent. Alternate Upheaval and Earthquake, and consider the Earthquake proc staff. Heal yourself as needed. Can AE two lots of ~12, medding in between, before respawns start. Probably some Wizard, Cleric, etc could help fill this out. Spaid's AoE Guide to Droga