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Berserker Madness II
From Project 1999 Wiki

A dark bile that causes madness in your target, increasing strength and armor class while causing between 11 and 70 damage initially and between 6 and 60 damage every 6 seconds for up to 6 secs (1 ticks @L1 to 5 ticks @L5).
Classes
This spell is cast by NPCs only.
Details
1 : | Increase STR by 6 (L1) to 55 (L50) | ||
2 : | Increase AC by 0 (L1) to 7 (L48) | ||
3 : | Decrease HP when cast by 11 (L1) to 60 (L50) | ||
4 : | Decrease Hitpoints by 6 per tick (L1) to 55 per tick (L50) |
Mana | 0 | Skill | |
Casting Time | 0.00 | Recast Time | 0.00 |
Fizzle Time | 0.00 | Resist | Poison (0) |
Range | 100 | Target Type | Single |
Spell Type | Detrimental | Duration | 1 ticks @L1 to 5 ticks @L5 |
Cast on You | You become mad. | ||
Cast on Other | Someone lets loose a berserk yell. | ||
Wears Off | You become sane. |
Items with Spell Effect
- Zek FrostZek Frost
Effect: Berserker Madness II (Combat, Casting Time: Instant) at Level 20
WT: 0.2 Size: SMALL
Class: ALL
Race: ALL