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Talk:Skill Tailoring

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Does anyone know why the Leveling Guide specifically says to make Raw Silk Mask instead of any of the alternatives? I'll have to do more research, but at the very least the Raw Silk Headband sells for more money to vendors, while using the same amount of money/materials to create it, as well as having the same exact trivial level. I can only guess that the mask results in the most combine successes, but anyones' guess is as good as mine. --Ryisa (talk) 07:49, 28 March 2019 (UTC)

They may sell for more but maybe the patter costs slightly more? But if the patterns do cost the same then it really should be the Headbands instead. I revamped the page a while back but I didn't particularly mess with the leveling guide certainly not enough to figure out if its the best one. --Zosymandias (talk) 12:12, 28 March 2019 (UTC)

Just tested, and found that the amount of materials is the same, but anything that uses 1 silk swatch and gives 3 ac gives more money per swatch. It will give you 4g 2s 4c for anything with 3 ac, while using the same amount of materials. 2 ac will give you 2g I believe, and the robe which uses 2 silk swatches, only gives you 8g. --Ryisa (talk) 12:53, 2 April 2019 (UTC)

To Do: Reformat tables to match Baler's superior table styling, which allows for proper sorting action. The Era columns refuse to sort correctly with or without "unsortable" forced as a table header class. General Ranting: The leveling guide is as usual biased towards late arrivals. Why not make a complete list of recipes that sorts by Trivial so actual players can decide what to make depending on level and access to materials rather than some bored Blue tunnel rat's guide to clicking mindlessly. Donkey Hotay (talk) 22:48, 14 November 2019 (UTC)