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Runaway Clockwork

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a runaway clockwork
a runaway clockwork
Race: Clockwork Gnome
Class: Warrior
Level: 1
Spawn
Zone: Steamfont Mountains
Location: 9% @ (-1427, -695), (-1663, 1723), (-1497, 1614)


Stats
AC: 25
HP: 11 (0)
Damage per hit: 1 - 2
Attacks per round: 1 (100%)
Special: None

Description

Description needed.

Lore

The pride of gnome tinkerers, clockwork constructs come in several shapes and sizes suitable for the many roles they play in gnome society: from guards to cargo haulers to sewer cleaners. Made of metal and mechanical parts and powered by magic and steam, clockworks seem very alien to most of Norrath's denizens unaccustomed to the oddities of Akanon's gnomes. Clockworks show no emotion, going about their business with relentless precision. Every movement, every action they take, has a machine's calculated exactitude. Every clockwork has a particular job and place in gnome society as well as the skills and construction to match the job. Rat-like clockworks clean the streets and sewers. Large spider-like clockworks haul cargo overland. Clockworks built in the image of gnomes serve as guards and even automaton merchants.

Well, that is how it all works in theory. In reality, many gnome tinkerers can hardly be bothered with getting every detail of every clockwork just right; there are so many other interesting things with which to fiddle. After being in service for some time, a few clockworks go rogue, distorting their intended functions in gnome society, sometimes with hazardous consequences. Some gnomes suspect that a force is actually at work within their society vandalizing perfectly functional clockworks and causing them to go rogue certainly a better explanation than faulty craftsmanship!

Gnomes take clockworks with them when they travel across Norrath, so the machines are found wherever one encounters gnomes, while defective clockworks might be found wherever gnomes have passed by.

Some clockworks built to guard Akanon from the less desirable inhabitants of the Steamfont Mountains do malfunction. These strange constructs begin bouncing around the world without much direction. They walk until they hit a wall, then turn around and go back the other way. Anything that gets in their way becomes an enemy to be attacked in a misguided defense of Akanon.

Known Loot

  • Size 4 Gizmo
    Size 4 Gizmo
    Item 731.png

    WT: 0.2 Size: SMALL
    Class: ALL
    Race: ALL

    (Ultra Rare) [1] 1x 35% (9%)
  • Size 5 Gizmo
    Size 5 Gizmo
    Item 731.png

    WT: 0.3 Size: SMALL
    Class: ALL
    Race: ALL

    (Ultra Rare) [1] 1x 35% (9%)
  • Size 6 Gizmo
    Size 6 Gizmo
    Item 731.png

    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    (Ultra Rare) [1] 1x 35% (9%)
  • Scrap Metal
    Scrap Metal
    Item 1031.png

    QUEST ITEM
    WT: 7.5 Size: MEDIUM
    Class: ALL
    Race: ALL

    (Ultra Rare) [1] 1x 35% (10%)

Factions

Opposing Factions

  • None

Related Quests

  • None