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Heretic Invader
a heretic invader |
---|
Race: Erudite |
Class: Shadowknight |
Level: 24 |
Spawn |
Zone: Stonebrunt Mountains |
Location: 100% @ (-1513, -2710), 100% @ (-1879, 2064)
|
Stats |
AC: 175 |
HP: 816 (0) |
Damage per hit: 1 - 52 |
Attacks per round: 1 (100%) |
Special: Immune to Flee |
Description
There are at most two heretics up at any given time, usually on opposite sides of the map. Respawn time is one hour for each spawn (i.e. they are separate spawns). They share a spawn table with Jelquar the Soulslayer, meaning that if Jelquar is up there can only be one heretic invader up and the quest will be more dangerous since Jelquar is higher level and can see through invis.
- Locations:
- East of xxxx, 2000
- West of xxxx, -3000
- South of 0, xxxx (however found a couple at 400, xxxx)
- North of -3000, xxxx (however found one close to the dock once)
- To avoid the HT, keep the mob at a distance or send in a charm/pet. Snare and root are effective here, but keep in mind they will still continue to cast their other spells on you.
- Heretics are rarely attacked and sometimes killed by other mobs. They have only been seen attacked by tigers. Catmen, gorillas, pandas, spirits, and snakes do not engage them. Confirmation needed.
Keep in mind the Trivial Loot Code - if the heretics (or anything in The Warrens/Stonebrunt Mountains) are trivial to your party, you will not get unique drops (ie: heads).- Trivial Loot code is no longer in effect. However this information remains relevant for any future server launches.
-
Once a heretic has spawned it will immediately begin to wander. They seem to wander indefinitely only stopping a few seconds now and then when changing direction. Tracking is highly recommended.
Can be found in the middle/southern part of the zone as well as on the west and east corridors. Some coordinates:
Attacks:
- Harm Touches for 241. Casts Disease cloud, Siphon Strength and Lifespike.
Notes:
Known Loot
- Fine Steel Tanto(Rare) <span class='Fine Steel Tanto
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 19
DMG: 3
WT: 3.0 Size: SMALL
Class: ALL except CLR PAL DRU MNK SHM
Race: ALL
- Fine Steel Katana(Rare)Fine Steel Katana
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 28
DMG: 7
WT: 8.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
- Fine Steel Tonfa(Rare)Fine Steel Tonfa
Slot: PRIMARY SECONDAY
Skill: 1H Blunt Atk Delay: 29
DMG: 6
WT: 6.0 Size: MEDIUM
Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM
Race: ALL
- Targ Shield(Rare) [Overall: 6.2%]Targ Shield
Slot: SECONDARY
AC: 7
WT: 7.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL except DWF TRL OGR HFL GNM
- Necromancer Blood(Rare) [Overall: 6.2%]Necromancer Blood
MAGIC ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Kite Shield(Rare) [Overall: 6.2%]Kite Shield
Slot: SECONDARY
AC: 8
WT: 10.0 Size: LARGE
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL except DWF TRL OGR HFL GNM
- Dirt Soiled Robe*(Always) [Overall: 100%]Dirt Soiled Robe*
LORE ITEM
Slot: CHEST
AC: 2
WT: 0.7 Size: MEDIUM
Class: NEC
Race: ERU
- Heretics Head(Always) [Overall: 100%]Heretics Head
NO DROP
WT: 7.0 Size: MEDIUM
Class: ALL
Race: ALL
Factions
- Heretics (-30)
Opposing Factions
- Craftkeepers (10)
- Crimson Hands (10)
- Deepwater Knights (10)
- Gate Callers (10)
Related Quests